Game elements are your toolbox for gamification. They are extracted from games and used in different ways to make business practices more game-like. If you would look to all games you can think of, you will find a vast array of different paths, elements, templates and design patterns that can be applied to other games or gamification.
Kevin Werbach's framework of gamification elements
It is a pyramid structure that have 3 levels:
- Dynamics (top)
- Mechanics (middle)
- Components (bottom)
Kevin Werbach's gamification framework: Dynamics
At the top of the pyramid are the game dynamics. These are the most high level conceptual elements in a game or gamified system. You can think about these as a grammar - the hidden structure.- Constraints
- Emotions
- Narrative
- Progression
- Relationships
Kevin Werbach's gamification framework: Mechanics
At the next level of the pyramid are the game's mechanics. These can be understood as verbs of gamification. The elements, that moves the action forward. There are more mechanics than dynamics - that's the notion of the pyramid. Game mechanics are tools, that can help to figure out how to move the action forward and get the players into the game. The mechanical elements of the game are:- Challenges
- Chance
- Competition
- Cooperation
- Feedback
- Resource Acquisition
- Rewards
- Transactions
- Turns
- Win states
Kevin Werbach's gamification framework: Components
In the most surface level there are components. Specific examples, specific ways to do the higher level things that dynamics and mechanics represent.
- Achievements
- Avatars
- Badges
- Boss Fights
- Collections
- Combat
- Content Unblocking
- Gifting
- Leader-boards
- Levels
- Points
- Quests
- Social Graph
- Teams
- Virtual goods
Kevin Werbach's lessons from the Pyramid
Altogether there are 30 different elements. A great list, which should show you some of the options, that you have to play with while implementing some gamified system. The structure of the pyramid shows that the lower level examples are the way of doing some higher level things. That is how the structure fits together. Happy gamifying!
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