Showing posts with label changes. Show all posts
Showing posts with label changes. Show all posts

Sunday, 7 April 2013

Facebook statistics of 2012

According to www.digitalbuzzblog.com, it's impressive that Facebook has grown to more than 800 million active users, adding more than 200 million in a single year.

Other main facts about Facebook:

  • The average Facebook user has 130 friends and is connected to 80 pages, events and groups
  • 56 % of consumers recommend a brand to a friend after becoming a fan on Facebook.
  •  3.5 billion peaces of content are shared each week on Facebook. 



Wednesday, 20 March 2013

Op-ed style article: second example of op-ed (part 2)


Op-ed style article
Op-ed style article

Another chosen op-ed style article is named Thanks for Not Sharing by R. Cohen (The New York Times, December 6, 2012). In this article the author sarcastically analyses the absorption of the unwanted shared personal information and images that is spread over the social media. First of all, in this article we also can find strong and persuasive arguments, original ideas and strong opinion that should be in a good editorial. But this op-ed article is good for his title as well, which is a little bit shocking and attention grabbing. It is said that readers have short attention spans and it is necessary (when writing editorial) to attract readers with a strong headline that emphasizes your central message. Also, a title should be catchy for readers to grasp the idea quickly. In this op-ed article (as well as in the first example) the title is the first introduction to the argument and it makes editorial to be really good written.

Wednesday, 13 March 2013

Op-ed style article: first example of op-ed (part 1)


Expressing opinion


Op-ed style article - is a newspaper or magazine article that expresses the opinion. It can be op-ed editorial (which are usually unsigned and written by editorial board member) or an article written by writer who usually do not belong to the newspaper's editorial board.

Gamification History 1980-2013


Gamification History

Gamification is quite new as a business concept, but it's roots goes way back. A hundred years ago the Cracker Jack company started putting a Toy Surprise in every box. After this, countless companies have used games, toys and other kind of fun, as a way of selling products. They all have some kind of gamification, but it is not like we talk about it today - in terms of systematically thinking about how to make things more game-like and increase sales or motivate people.


Tuesday, 12 March 2013

30 Elements of Gamification


Game elements are your toolbox for gamification. They are extracted from games and used in different ways to make business practices more game-like. If you would look to all games you can think of, you will find a vast array of different paths, elements, templates and design patterns that can be applied to other games or gamification.


Gamification - the new way to think

Gamification - the new way to think
Gamification - the new way to think

First time I have heard about gamification and gamified systems it at once got my attention. It's a new way of thinking. A new philosophy of life. According to gamification.org, gamification can be defined as:

The concept of applying game-design thinking to non-game applications to make them more fun and engaging.

Sunday, 9 September 2012

The culture of communication and media is changing. We CANNOT stand behind!

As we live in such times of rapid communication, it changes the relationship between media, audience and journalism. Now the audience has a lot of opportunities to be involved in journalistic activities.
According to the article The fragmenting mass media marketplace (authors: John Dimmick, Ohio State, Angela Powers and others):
 " The rise of Internet news and the inception of mobile devices represents additional gratification opportunities, opportunities to consume news anytime"
This means that opportunities to write news anytime and anywhere arise as well. The Internet has opened up a plenthora of new opportunities for people to express their views and interact with each other.